(See online documentation on IDOART or Rundgang)
Geomorphology is the scientific study that explores the origin and evolution of topographic and bathymetric features shaped by physical, chemical, or biological processes operating at or near Earth’s surface. By employing these concepts in the digital realm, we examine the boundaries between the physical and virtual worlds, mapping out the surface and uncovering the depths through sound and graphical representations. Sound, a powerful medium, plays a pivotal role in this pursuit. The exploration of cymatics, the interplay between sound and water, provides insight into the intricate patterns and frequencies at play. Through this interdisciplinary collision, we gain a deep understanding of how sound influences the physical realm, unraveling the relationship between these minute differences in frequency examined by the various prints that have a clear systematic or rather, mathematical relation visualised by the materials. Within this transformative journey, we come to understand, connect, and decipher the organic math that envelops us. The convergence of pseudo-accurate readings of cymatics, the res nance of sound in water, the intricacies of hertz, and minute changes in frequency bands, and the captivating patterns within them become catalysts for illustrating a fetishised relation to the numbers within the sonic changes.
Installation view
~ 86,5 = 2×2 in the 16×16 Two monitors, Audio reactive visuals, Computer, Various cables
26,06 ((A0 0 cents) = 27,5) notates to 2 * 1 m2 / 0,3 mm? Two 1 x 1 m glass sheets, 2 5-inch transducers, amplifier, speaker cables, computer, dried willow trees, various cables
Function. Movement, close to one Two speakers, Microphone cable going to hydrophone, Speaker cables, Amplifier, Computer
Untitled Anodised metal shelf, flocking powder made from red alkali feldspar and limestone
Untitled Flocking powder made from diorite and red alkali feldspar
3-5k + – 500 moving inside / 7? Hydrophone, Adapter, traffic cable protector, various cables